Miniature World (VR HW3)
- srujansaurabh18
- Sep 23, 2017
- 2 min read
Dwarf view in movies is always like entering a new world.When I tried the same and scaled the complete project 50 times the normal size the view was completely new from what we actually see in 1:1 scale.Few of the observations which I could see where as follows
1)The classroom and lab where separated from the rest of the project

This could be because they are as separate things in the project and when enlarged they enlarge in different directions.
2) The movement or motion of the camera is very very slow
This is because we have to move a large distance to cover a distance of table also.When i tried to move with the wands in the lab it was very difficult to go to any place as the motion was very slow.
3)The field of view increases
As we are very small we can look around to cover many objects at a time in our view area
4)As the scale increases to a certain extent the project crashes and it gets closed. I could not a=understand the reason for this though.
5)When we look the world from any object of our size it looks as if the scale is 1:1 but we can see few obvious difference as above.

6)Pointing to the objects is difficult and teleporting is hard as-as the distance is very large from the point of view.
Usage of this capability
This capability can be used in places where the user has to experience a world from that point of view where the rest is very large when compared to the user. like
i) when user need to study about the ocean from a small fish point of view
ii)when we need to study about celestial bodies like stars and planets
iii)understand the huge world which we very big when compared to the user.
This can help to study the things is very large perspective detailing and also help to understand huge things around us, like when we want to see the Chicago downtown as a whole in VR.